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Manual: dc

dc(1)					   General Commands Manual				       dc(1)

NAME
       dc - an arbitrary precision calculator

SYNOPSIS
       dc [-V] [--version] [-h] [--help]
	  [-e scriptexpression] [--expression=scriptexpression]
	  [-f scriptfile] [--file=scriptfile]
	  [file ...]

DESCRIPTION
       dc is a reverse-polish desk calculator which supports unlimited precision arithmetic.  It also allows
       you  to	define and call macros.	 Normally dc reads from the standard input; if any command arguments
       are given to it, they are filenames, and dc reads and executes the contents of the files before read‐
       ing from standard input.	 All normal output is to standard output; all error output  is	to  standard
       error.

       A  reverse-polish  calculator  stores  numbers on a stack.  Entering a number pushes it on the stack.
       Arithmetic operations pop arguments off the stack and push the results.

       To enter a number in dc, type the digits (using upper case letters A through F as "digits" when work‐
       ing with input bases greater than ten), with an optional decimal point.	Exponential notation is	 not
       supported.   To enter a negative number, begin the number with ``_''.  ``-'' cannot be used for this,
       as it is a binary operator for subtraction instead.  To enter two  numbers  in  succession,  separate
       them with spaces or newlines.  These have no meaning as commands.

OPTIONS
       dc may be invoked with the following command-line options:

       -V

       --version
	      Print out the version of dc that is being run and a copyright notice, then exit.

       -h

       --help Print a usage message briefly summarizing these command-line options and the bug-reporting ad‐
	      dress, then exit.

       -e script

       --expression=script
	      Add the commands in script to the set of commands to be run while processing the input.

       -f script-file

       --file=script-file
	      Add the commands contained in the file script-file to the set of commands to be run while pro‐
	      cessing the input.

       If any command-line parameters remain after processing the above, these parameters are interpreted as
       the names of input files to be processed.  A file name of - refers to the standard input stream.	 The
       standard input will processed if no script files or expressions are specified.

Printing Commands
       p      Prints  the  value  on the top of the stack, without altering the stack.	A newline is printed
	      after the value.

       n      Prints the value on the top of the stack, popping it off, and does not print a newline after.

       P      Pops off the value on top of the stack.  If it it a string, it is	 simply	 printed  without  a
	      trailing	newline.  Otherwise it is a number, and the integer portion of its absolute value is
	      printed out as a "base (UCHAR_MAX+1)" byte stream.  Assuming that (UCHAR_MAX+1) is 256 (as  it
	      is   on	most   machines	  with	 8-bit	 bytes),   the	 sequence   KSK0k1/_1Ss	 [ls*]Sxd0>x
	      [256~Ssd0qaPlxx] dsxxsx0sqLqsxLxLK+k could also accomplish this  function.
	      (Much  of	 the complexity of the above native-dc code is due to the ~ computing the characters
	      backwards, and the desire to ensure that all registers wind up back in their original states.)

       f      Prints the entire contents of the stack without altering anything.  This is a good command  to
	      use if you are lost or want to figure out what the effect of some command has been.

Arithmetic
       +      Pops  two values off the stack, adds them, and pushes the result.	 The precision of the result
	      is determined only by the values of the arguments, and is enough to be exact.

       -      Pops two values, subtracts the first one popped from the second one popped, and pushes the re‐
	      sult.

       *      Pops two values, multiplies them, and pushes the result.	The number of fraction digits in the
	      result depends on the current precision value and the number of fraction digits in the two ar‐
	      guments.

       /      Pops two values, divides the second one popped from the first one popped, and pushes  the	 re‐
	      sult.  The number of fraction digits is specified by the precision value.

       %      Pops  two	 values,  computes  the	 remainder  of the division that the / command would do, and
	      pushes that.  The value computed is the same as that computed by the sequence Sd dld/ Ld*- .

       ~      Pops two values, divides the second one popped from the first one	 popped.   The	quotient  is
	      pushed first, and the remainder is pushed next.  The number of fraction digits used in the di‐
	      vision  is specified by the precision value.  (The sequence SdSn lnld/ LnLd% could also accom‐
	      plish this function, with slightly different error checking.)

       ^      Pops two values and exponentiates, using the first value popped as the exponent and the second
	      popped as the base.  The fraction part of the exponent is ignored.  The precision value speci‐
	      fies the number of fraction digits in the result.

       |      Pops three values and computes a modular exponentiation.	The first value popped	is  used  as
	      the  reduction  modulus;	this value must be a non-zero number, and should be an integer.	 The
	      second popped is used as the exponent; this value must be a non-negative number, and any frac‐
	      tional part of this exponent will be ignored.  The third value popped is the base	 which	gets
	      exponentiated,  which  should  be	 an  integer.	For small integers this is like the sequence
	      Sm^Lm%, but, unlike ^, this command will work with arbitrarily large exponents.

       v      Pops one value, computes its square root, and pushes that.  The maximum of the precision value
	      and the precision of the argument is used to determine the number of fraction  digits  in	 the
	      result.

       Most arithmetic operations are affected by the ``precision value'', which you can set with the k com‐
       mand.   The  default precision value is zero, which means that all arithmetic except for addition and
       subtraction produces integer results.

Stack Control
       c      Clears the stack, rendering it empty.

       d      Duplicates the value on the top of the stack, pushing another copy of it.	 Thus, ``4d*p'' com‐
	      putes 4 squared and prints it.

       r      Reverses the order of (swaps) the top two values on the stack.  (This can also be accomplished
	      with the sequence SaSbLaLb.)

       R      Pops the top-of-stack as an integer n.  Cyclically rotates the top  n  items  on	the  updated
	      stack.   If  n is positive, then the rotation direction will make the topmost element the sec‐
	      ond-from top; if n is negative, then the rotation will make the topmost element the n-th	ele‐
	      ment  from  the  top.  If the stack depth is less than n, then the entire stack is rotated (in
	      the appropriate direction), without any error being reported.

Registers
       dc provides at least 256 memory registers, each named by a single character.  You can store a  number
       or a string in a register and retrieve it later.

       sr     Pop the value off the top of the stack and store it into register r.

       lr     Copy the value in register r and push it onto the stack.	The value 0 is retrieved if the reg‐
	      ister is uninitialized.  This does not alter the contents of r.

       Each  register  also contains its own stack.  The current register value is the top of the register's
       stack.

       Sr     Pop the value off the top of the (main) stack and push it onto the stack of register  r.	 The
	      previous value of the register becomes inaccessible.

       Lr     Pop the value off the top of register r's stack and push it onto the main stack.	The previous
	      value in register r's stack, if any, is now accessible via the lr command.

Parameters
       dc  has	three  parameters that control its operation: the precision, the input radix, and the output
       radix.  The precision specifies the number of fraction digits to keep in the result  of	most  arith‐
       metic operations.  The input radix controls the interpretation of numbers typed in; all numbers typed
       in use this radix.  The output radix is used for printing numbers.

       The  input and output radices are separate parameters; you can make them unequal, which can be useful
       or confusing.  The input radix must be between 2 and 16 inclusive.  The output radix must be at least
       2.  The precision must be zero or greater.  The precision is always measured in decimal	digits,	 re‐
       gardless of the current input or output radix.

       i      Pops the value off the top of the stack and uses it to set the input radix.

       o      Pops the value off the top of the stack and uses it to set the output radix.

       k      Pops the value off the top of the stack and uses it to set the precision.

       I      Pushes the current input radix on the stack.

       O      Pushes the current output radix on the stack.

       K      Pushes the current precision on the stack.

Strings
       dc has a limited ability to operate on strings as well as on numbers; the only things you can do with
       strings	are  print  them and execute them as macros (which means that the contents of the string are
       processed as dc commands).  All registers and the stack can hold strings, and dc always knows whether
       any given object is a string or a number.  Some commands such as arithmetic operations demand numbers
       as arguments and print errors if given strings.	Other commands can  accept  either  a  number  or  a
       string; for example, the p command can accept either and prints the object according to its type.

       [characters]
	      Makes  a	string	containing  characters	(contained between balanced [ and ] characters), and
	      pushes it on the stack.  For example, [foo]P prints the characters foo (with no newline).

       a      The top-of-stack is popped.  If it was a number, then the low-order byte	of  this  number  is
	      converted	 into  a string and pushed onto the stack.  Otherwise the top-of-stack was a string,
	      and the first character of that string is pushed back.

       x      Pops a value off the stack and executes it as a macro.  Normally it should be a string; if  it
	      is  a  number, it is simply pushed back onto the stack.  For example, [1p]x executes the macro
	      1p which pushes 1 on the stack and prints 1 on a separate line.

       Macros are most often stored in registers; [1p]sa stores a macro to print 1 into register a, and	 lax
       invokes this macro.

       >r     Pops  two values off the stack and compares them assuming they are numbers, executing the con‐
	      tents of register r as a macro if the original top-of-stack is greater.  Thus, 1 2>a will	 in‐
	      voke register a's contents and 2 1>a will not.

       !>r    Similar  but  invokes the macro if the original top-of-stack is not greater than (less than or
	      equal to) what was the second-to-top.

       
	      commands	take  precedence,  so if you want to run a command starting with <, =, or > you will
	      need to add a space after the !.

       #      Will interpret the rest of the line as a comment.

       :r     Will pop the top two values off of the stack.  The old second-to-top value will be  stored  in
	      the array r, indexed by the old top-of-stack value.

       ;r     Pops  the	 top-of-stack  and uses it as an index into the array r.  The selected value is then
	      pushed onto the stack.

       Note that each stacked instance of a register has its own array associated with it.  Thus 1 0:a 0Sa 2
       0:a La 0;ap will print 1, because the 2 was stored in an instance of 0:a that was later popped.

FILES
       ~/.dcrc	      The commands in this file will be executed when dc is first run.

BUGS
       Email bug reports to bug-dc@gnu.org.

GNU Project					 2008-05-22					       dc(1)